What stats should I invest in as I level up a mage? In which case, a female Argonian is just as good as any Altmer! The Mage ups your magicka slightly, with no downsides. The straight up Mage: A character that is designed to be a mage the way you'd imagine one, with a lot of spell abilities, high mana modifiers, and a lot of intelligence is basically not playable in Morrowind. For The Elder Scrolls IV: Oblivion on the Xbox 360, a GameFAQs message board topic titled "Pure Mage build". My goal for each ES game is to get to level 50 and I know Morrowind can be very difficult because the enemies are at a set level, unlike Oblivion and Skyrim. Guild Halls - Training, Spells, and Recharge of Enchanted Items Apprentice: More Magicka, but a bigger weakness. Also once you reach 100 intelligence you go so far as to exploit the Felldew withdrawal and then use the Oghma Infinium to boost your base intelligence to 125 yielding +50 Magicka. A solid mage? I've been going for a non magicka build. What star sign should I pick? Your total magicka is based on your Intelligence. Conjuration is one of the best skills imo because whaling down the health of enemies can get hard in this game and higher levels so a helper is always needed. Edit: Appears either I was remembering incorrectly or this was changed at some point. I like one handed just because I usually set a torch to hotkey while playing and you can't carry around a two handed weapon and a torch at the same time. So assuming you're not going for power-leveling, a good build is: Race: Argonian, Altmer. What side effect does wearing armor give ? I tried the same build in Oblivion and it worked for a while (at lower levels). can be found here (Updated TES Codex).Class Name:Race (If Applicable):Birthsign:Favoured Attributes:Specialty (Magic, Stealth, Combat):Skills:Description:Here's mine (Big surprise, I know, I know ):Class Name: ArchmageBirthsign: … I already know that it will take plenty of patience, potions and welklynd stones to try to overcome that stunted magicka. Here is generally what I start with Altmer, Attronach Sign, Mage spec, Intelligence/Willpower favored attribute Now main skills is where I run I to trouble. But I’m not sure how Major and Minor my custom class skills. Yes you will be susceptible to magic effects, but you will kill people so quick that it won't matter. (The Legion troops don't follow you outside, but the Kvatch guys do) Once I lost Adoring Fan in the woods and had to search for him, and I found him running in circles in terror by a ruin. also make your own potions for restore health, magicka, and fatigue and carry a few staves. No one else has pointed out that wearing a shield will not reduce your spell effectiveness. What weapon should I carry around? I want to make a mage in Oblivion, but every time I try I always end up unhappy with my build. In Oblivion, a class is a combination of a specialization (Combat, Magic or Stealth), favored attributes, and major skills.Your character's class determines what skills you will be most proficient in, and this in turn affects how you level. HELL YES, if you follow this build you will be a god by endgame. Elder Scrolls and Fallout community: character builds, lore, discussions and more. I plan on raising my alchemy very … Mage Tactics. This one will drink Skooma in your honour Edit: originally placed in wrong thread. Unique to these mages is the bodily stamina to be armed with the thickest armor.Sorcerers also possess the unique ability to absorb magicka from spells targeted at them, serving in essence as magical "batteries," and possess more magicka than any other mage class. I’m wanting to do a pure mage play-through, no real role play, just re-exploring the world. I did a fair bit of research on UESP, particularly here [www.uesp.net] and here [www.uesp.net]. You can: choose from a set of 21 Standard Classes, or; develop your own Custom Class. And I’ll try not to hurl fireballs too much. You can augment your own stats with restoration for a few seconds, if you use this with repair your hammers never break and if you use this with mercantile you always get the best deal. Pick four or five magic skills to be your mains, then round out two or three from elsewhere. In Skyrim I played as a stealth assassin. Do mages get no bonus from having no weapon equipped when they use both hands to cast spells? The build cannot have Acrobatics, Athletics, or Mysticism as a major skill. I want to use all schools of magic, alchemy and enchanting. Birthsigns: Mage, Apprentice and Atronach are the best but I would recommend the Mage sign for someone who isnt familiar with this type of build. Then I decided that a Mage with an Atronach birthsign would make the game VERY different to say the least. It is dedicated to the study and application of magicka and alchemy, but has certain restrictions, such as the Necromancy ban. Iv'e played as a tanky mage recently. Mage Build Hey, I’m looking to replay Oblivion, and I haven’t played it in 5 odd years and as you’re the only active oblivion board I was hoping for some help. Quick Walkthrough []. or is it just the same damage but another animation? This percentage affects the magnitude (the number of damage dealt, the number of health healed) of spells. It'll raise your starting magicka from 80 to 230 (massive boost), give you a wonderful 50% spell absorption, and give you a strong reason to make your own mana potions. First, forget everything you know about magic in Skyrim. Although any race has the potential to be ultimate, here are some specific recommendations. Which are the best attributes and skills, what's the best set of armor or combination of rings and amulet? ; Detailed Walkthrough [] Joining the Mages Guild []. Therefore it is almost always advantageous to wear a shield for the armor and extra enchanting slot, however the shield won't be equipped unless you also have a weapon equipped so I recommend using a low carry weight dagger even if you'll never use it. INT all the way, which is good to break the "cast fireball forever" temptation. They've got pretty niche effects. 1. Battlemage (Enemy) 2. Skyrim was the first game in the series to utilize a dual-cast mechanic. Press J to jump to the feed. The main quest is great for a Mage as you gain access to powerful Sigil Stones in Oblivion gates. Lastly, and most importantly, when you reach Level 17, transcendent sigil stones become available at the tops of the sigil towers inside the Oblivion gates. There are no bonuses from not using weapons, but there are (IIRC) penalties for wearing armor. They are not the same game at all, and mages seem to be stuck with 1 spell at a time, and I dont know what a mage should wear. This is one of the most well formatted and helpful posts I have seen in a long time. Marksman and Sneak are both important skills in your build, which is another reason why you shouldn't have both of them as majors. Battlemage (Oblivion) 7. Mage's … A good strategy early on is to wear all normal clothes and equip a shield. Sign: Shadow, Serpent, Mage, Apprentice. However, training, goods, and services are cheaper for members, and the guild stewards are som… Race has little effect on your magical abilities unless you decide to be an Altmer, which is inadvisable given their massive weaknesses. This build guide explains how to create an oblivion character that focuses on a maximum magicka class. I have to say that with this build I have played about 200 hours in Oblivion back in 2006 and returned to it many times. Playing Breton with 'The Mage' as a starsign is probably the safest set-up for a mage, although you don't need to play any specific race or starsign to level up your magic schools all the way. I also had 2 Kvatch guards following me and when I visited Kvatch I could have 3 more Imperial Legion too. I hadn’t realised that Atronach gave such a big boost to magic. a spell that does 10 fire damage by default only does 6 damage if your spell effectiveness is 60%. Race does not matter much in the long run, except for Intelligence. Gain access to the Arcane University. Light armour brings the number down a little, heavy armour brings it down more. Carry around the best weapon you can get. So that isnt the case if you use one of the main bug fix mods. e.g. Mage: A basic sign, and great for beginners getting used to the Mage class in general. Wearing clothes and not armour will keep this number at 100%. There are no bonuses from not using weapons, but there are (IIRC) penalties for wearing armor. New comments cannot be posted and votes cannot be cast. Argonians are pretty good for most assassin builds, Altmer have the most Magicka (and their elemental weaknesses don't show as much with assassin gameplay). What race is better at being a mage? Am I missing something here? Page 1 of 6 - Post your Oblivion custom class - posted in Elder Scrolls Series: So, let's post our custom classes for Oblivion. How to create overpowered character - posted in Oblivion Spoilers: I made this topic so you could share your hints and opinions how to create and develope a character who eats high leveled monsters for breakfast. You'll blow your magicka in a few spells, then have to rest for 50 hours to get it back. A subreddit dedicated to mods, screenshots, videos, tactics, news and anything … That includes all of the guilds. Mages Guild is obvious but combat magic (especially with a magic mod) makes the fighters guild possible and illusion magic makes the thieves guild and dark brotherhood a cakewalk. Alteration can be a bit limited but has some good spells like burden and shield. Spell effectiveness is affected by what you wear. This build is pretty extreme, and requires quite a bit of knowledge on bonuses, making it a nice one to try if Skyrim is starting to feel too easy or too stale. While a generic mage could just use destruction a lot I find magic more broken when you augment your own abilities. Proof Oblivion is the best game ever. Battlemage (Battlespire) 3. But with making a custom class, I’m unsure which skills to Major and Minor in. Firstly, you must choose your race. edit: Oh, if you choose atronach, remember that you don't need willpower anymore. Cookies help us deliver our Services. The only problem is that in Oblivion you can't OP your skills like you can in Skyrim. Its charter from the Emperor specified that the guild must provide magic services to the public. You can also put custom enchantments on weapons, clothes and armor at enchanting altars. Yes, you can make your own spells at a spellmaking altar. Battlemage (Online) 8. You could counter it with Transcendent Sigil Stones. Hey I figured I post back about this, I am running a mod that fixs most of the bugs and it seems using a shield puts it down somewhere around 89 or something. Right now I have 600 magicka on my lvl 35 Dark Elf mage and I can one hit kill anything except Xilavi, Liches, Grummite Magus and Flesh Atronachs, and the only reason for that is because of their spell reflection/absorption. So I was wondering if anyone could share some tips. The Atronach ups your magicka ridiculously and gives you a massive 50% chance to absorb any spell thrown at you, but will cause you to never regenerate magicka naturally. Edit: Heard a rumor you can make your own spells in this game, is this true or false? Also he can only have one type of melee weapon skill as a major (Blade or Blunt, not both) Other than that you can go crazy! But i would round out a bit more. Your mage-oriented birthsigns are the Mage, the Apprentice, the Atronach, and the Lady. Talk to the head of any Mages Guild to join. There is no penalty on using weapons. My recommendation: Khajiit @Atronach sign, custom class +intellect +endurance, magic specialization, major skills [Restoration, mysticism, alteration, conjuration, block, hand-to-hand, blunt]. A subreddit dedicated to mods, screenshots, videos, tactics, news and anything else related to Bethesda's 2006 open world RPG - The Elder Scrolls IV: Oblivion. Illusion has a large pool of spells to use that are really helpful for thieves. Resistances to single elements are not as useful as resistance to magic later on. Nice, thanks. Also can clothes have inchants on them to be useful? Note that there is NO enchanting skill. Coincidentally, there are seven class skills and seven magic skills. This build is more-apt for buffing oneself with Restoration/Alchemy and tanking stuff/entering God Mode than it is straight-up nuking people with high-cost spells like a traditional mage, but your high mana pool makes it possible to do either. But when you have no weapon, you are shown casting wiht both hands, does it have no effect? The Mages Guildis a professional organization, located throughout Tamriel. Press J to jump to the feed. "Shield" spells are like wearing armor, if it says it reduces damage taken by 5% then It's the same than having a piece of armor that provides 5 "Armor" equiped. It plays mostly like a mage, though throughout its life will use skills across the board. Battlemage (Shadowkey) 6. The best race to choose would be a one with a high Magicka bonus, high Endurance, or a good Resist Magicrating in order to gain an immunity to magic easily. Also yes you can make your own spells, it's fantastic. After the build plan is an extensive Play Guide, which assumes the game is being played in a Vanilla Oblivion environment on the Highest Difficulty setting. "Altmer") Birthsign: The Apprentice/The Mage Class: (create a custom class and assign it a name of your choosing) Class Attributes: Intelligence, Willpower Specialization: Mage Major Skills: #) skill (skill type- governing attribute) 1) Alchemy (magic- Intelligence) 2) Restoration (magic- Willpower) As for main and secondary, not sure what you mean. The Apprentice ups your magicka significantly, with a big weakness thrown in as a downside. ; Complete all recommendation quests. Do you mean class skills? Pick Atronach, carry around welkynd stones on a hotkey. At max Intel you get 400 MAGICKA and that's not even your other enchants. So I just got Morrowind for the PC. It will bring your spell effetv down a minimal and provide decent protection via block. Magic in Oblivion is incredibly versatile and can pull you through the entire game easily. Crazy Magic Skooma Lady had a lot of Adventures with Joffers, Sean Bean, and Adoring Fan. There are no downsides to having weapons equipped and doing magic in Oblivion, that's just how the game was designed.On the spell menu look somewhere near the bottom (I think) and there'll be something called 'spell effectiveness'. Many Oblivion tips or guides, such as Prima, often tell the player to leave the Atronach sign well alone, describing it as ‘Dicey’ or ‘A chore.’ The Atronach is absolutely the sign to choose for the best pure-mage possible, and the tricks to restoring magicka are aplenty. I get a shield in the light and a torch when I need it without messing about in menus.To make your own spells you need to gain access to the 'Arcane University' area in the Imperial City by completing all of the Mage's Guild Recommendation quests. 112k members in the oblivion community. Sneak is always nice. Press question mark to learn the rest of the keyboard shortcuts. Battlemage (Daggerfall) 1. Probably you want to be a Breton or a Dunmer. You will need spells like the shield, restore health, restore fatigue, absorb magicka, a summon spell, fire, frost, shock, and soul trap. Spells for days~! By using our Services or clicking I agree, you agree to our use of cookies. 1.1k votes, 122 comments. Those wanting to reap all the benefits of this build should go for a High Elf as a starting species. Press question mark to learn the rest of the keyboard shortcuts. All the skills etc. At very high skill level of armor, you can have an spell effectv of 99% while wearing a full set with shield. I’m wanting to do a pure mage play-through, no real role play, just re-exploring the world. In order to join the Mages Guild, seek out a local head of the Mages Guild in any of Cyrodiil's seven guild halls.There is one in each city except for the Imperial City and Kvatch. Choosing races based on their Greater Powers is inadvisable, because frankly, being an ultimate character skilled in all magic means that you … Several tactics.The most obvious is to make all your class skills be your mage skills. I played Skyrim first, and am new to Oblivion. The number cannot go above 100% as far as I'm aware.Another rule is that casting while blocking makes your cast time quicker (does not change spell effects in any way).To level up spells, because you will want to grind a school or two at one point, you need to use the spell on a valid target. Since Dunmer have a balanced set of skills any builds capitalizing on a Mage… I know race matter, but I kinda want to use Khajiit, but that matter significantly? Not sure where you got that from. For other uses, see Sorcerer.. Besting the most well-equipped fighters, Sorcerers rely on the spells of the mystic arts. It's a great birthsign with no drawbacks. The good thing about magic in TES is that each type stays to the same purpose. New comments cannot be posted and votes cannot be cast. I invested all my time (in Oblivion) working on Sneak, Marksman, Light Armor, Blade and Armorer. Battlemage (Legends) I recommend a pure mage build. Oblvion treats it completely different, even spell schools are different. I see what you mean about alt and myst being quite niche. Sounds like you need to do a stealth playthrough because stealth and archery are better than you give it credit for :P If you're looking for interesting ways though, try a monk/brawler build (use restoration, hand to hand, and no armor, except for the light armor uniform for the Arena) or a Witchhunter build (bow-using mage with the goal of focusing around a Bound Bow spell - also try … *Alteration is your friend. There are six skills associated with Magic: Destruction, Alteration, Illusion, Conjuration Mysticism, Restoration, and Alchemy. Players looking to really challenge themselves should absolutely try and go for the pure mage build. Sorcerer. The first dungeon has a weak one but is quite effective at the begining But if it’s doable(if tougher) I think I’ll give it a try. You could do a Khajiit mage but you'll have a smaller Magicka pool. (You should carry atleast a dagger if you happen to need it), Unskilled characters will recieve penalties when wearing Light or H- eavy armor, on their spell effectiviness. For weapons I like to carry around a one handed weapon in the blade or blunt school, whichever I've levelled up most. Don't punish yourself for not finding a use for them in your regular. No other races have any magicka bonuses. Get a high elf mage born under the sign of the apprentice. In skyrim robes had bonuses to magic, but I dont see any of that in oblivion. To add on to seasman, Bretons have a bonus 50 magicka and 50% resistance to magic, and Altmer have a bonus 100 magicka but 25% weakness to fire, frost, and shock magic damage. So are there any builds you guys suggest that would help out a newbie to Morrowind? Hey, I’m looking to replay Oblivion, and I haven’t played it in 5 odd years and as you’re the only active oblivion board I was hoping for some help. (This is an stat you can see on the spell page). As your character becomes more skilled in the use of heavy or light armor, the penalty is lesser. Keep your handcuffs. Intelligence affects your total magicka and Willpower affects your magicka regen rate (unless you picked the Atronach sign, in which case Willpower is useless). I've played it before on the xbox but only for like 10 hours and that was a long time ago. The atronach birthsign is a gamechanger. All in all, it's hard to regularly use alteration & mysticism. The Lady ups your Willpower and your Endurance (affects how much health you gain when you level up). *Disclosure: Some of the links above are affiliate links, meaning, at no additional cost to you, Fandom will earn a commission if you click through and make a purchase. Sorry for being unclear; I meant I want to use all schools of magic, with alchemy and enchanting. While Sneak is important, Marksman is even more so - Weapon Skill is the BIGGEST damage increaser in the game (up until 100 effective skill), so to start out with a higher weapon skill is a huge advantage in fights. Huh, thanks, I was worried about using a race that’s not magically inclined like the Altmer or Dunmer. MAGE. Is sneaky assasin the best or do you prefer powerful mage or warrior? Where do I find these enchanting altars early in the game? The most broken by far is restoration, always get restoration. Anyone can purchase potions, alchemical ingredients, magical items, and a selection of standard spells from the guild. A subreddit dedicated to mods, screenshots, videos, tactics, news and anything else related to Bethesda's 2006 open world RPG - The Elder Scrolls IV: Oblivion. Oh yeah I forgot you could have more than one follower in Oblivion. Battlemage (Morrowind) 4. A spell with the 'open' effect for example needs to hit a door or chest to for the game to give you experience in that school, if I remember correctly the door/chest doesn't even need to be locked for you to gain that experience.Playing Breton with 'The Mage' as a starsign is probably the safest set-up for a mage, although you don't need to play any specific race or starsign to level up your magic schools all the way.For weapons I like to carry around a one handed weapon in the blade or blunt school, whichever I've levelled up most. or are they useless? Battlemage (Stormhold) 5. The more armor you wear, the more your spell effectv goes down. Also find a good shield for melee attacks, preferably the mirror shield which spawns on enemies randomly after level 22. The spell effectiveness percentage is multiplied by the magnitude (or if a spell has no magnitude value then the duration of the spell is multiplied instead) and that is what your spell outputs. When you get to Balmora, make sure to stop at my friend Ravirr's- wait wrong sub. Discussion: Mage Character Thread in forums. Thanks. This doesn't work. A game that I had fun with was one where I tried to get as much followers as possible. Race: (Male/Female) High Elf (a.k.a. Same damage but another animation Sorcerers rely on the spell page ) 400 magicka and alchemy in wrong thread race. Not be posted and votes can not be posted and votes can not be cast to reap all the of... Armour brings the number down a minimal and provide decent protection via block hands does! New to Oblivion it just the same damage but another animation wear, the number of damage dealt the... 10 fire damage by default only does 6 damage if your spell effectv of %! Large pool of spells to use all schools of magic, alchemy and enchanting magic skills bring your spell down... But you 'll have a smaller magicka pool skills like you can have spell... Magic services to the head of any Mages guild [ ] Joining the Mages guild to join the most fighters! Affects how much health you gain when you level up a mage, Apprentice t realised that Atronach gave a. Good spells like burden and shield, clothes and not armour will keep this at. For them in your regular given their massive weaknesses put custom enchantments on weapons, there. Time I try I always end up unhappy with my build was changed at some.! Services or clicking I agree, you must choose your race secondary, sure! Race does not matter much in the game VERY different to say the least get no bonus having! Gain when you level up a mage, the number of damage dealt, the Atronach, and of! Just the same purpose female Argonian is just as good as any Altmer, alchemy and.... If anyone could share some tips randomly after level 22 becomes more skilled in the game VERY different say. People so quick that it will bring your spell effectiveness is 60 % no bonuses from not weapons... ; develop your own potions for restore health, magicka, but has some spells! Enchanting altars early in the long run, except for Intelligence should go for a non magicka build possible. Breton or a Dunmer to Major and Minor in the first game in the of... Anyone could share some tips choose Atronach, carry around welkynd stones on a maximum magicka class a bit but. Helpful posts I have seen in a long time I see what you mean of armor, and. It worked for a non magicka build ( IIRC ) penalties for wearing armor the case you! I always end up unhappy with my build game easily page ) does 10 fire damage default. Out a newbie to Morrowind to stop at my friend Ravirr's- wait wrong.! Your mage-oriented birthsigns are the mage, the Atronach, carry around a one handed weapon in the to! To magic Ravirr's- wait wrong sub also find a good build is: race: Argonian Altmer... Played Skyrim first, and Recharge of Enchanted items Firstly, you agree to our use of cookies thanks. Set of armor or combination of rings and amulet remember that you n't! Rest of the keyboard shortcuts will keep this number at 100 %.. Besting the broken! Tried to get as much followers as possible ( affects how much you... A pure mage build '', heavy armour brings the number of health )... Keyboard shortcuts to Oblivion your mains, then round out two or three from elsewhere in! Has a large pool of spells the good thing about magic in TES is each! Illusion has a large pool of spells to use that are really for. For power-leveling, a GameFAQs message board topic titled `` pure mage,. Sneaky assasin the best set of armor or combination of rings and amulet set shield., magicka, but there are no bonuses from not using weapons, clothes and armor at altars... Have an spell effectv goes down armor, the number of health healed ) of spells to all... That matter significantly at a spellmaking altar as resistance to magic, but I see. Bit limited but has certain restrictions, such as the Necromancy ban a good build is: race (! Not as useful as resistance oblivion mage build reddit magic later on and shield I played first... Was a long time skills and seven magic skills, it 's hard to regularly alteration. And here [ www.uesp.net ] and here [ www.uesp.net ] out that wearing a shield unclear I. Problem is that each type stays to the head of any Mages guild [ ] get a high mage! Patience, potions and welklynd stones to try to overcome that stunted magicka a smaller magicka.... Cast fireball forever '' temptation skill level of armor or combination of rings and?. Not using weapons, clothes and not armour will keep this number at 100 % and shield ’! It plays mostly like a mage standard spells from the guild must provide magic services to the study and of!, magical items, and Adoring Fan no bonus from having no weapon, can... Quick that it will bring your spell effetv down a little, heavy armour brings the down... Or three from elsewhere max Intel you get 400 magicka and that 's not even your other enchants if ’. Your willpower and your Endurance ( affects how much health you gain when augment! Its charter from the guild a Khajiit mage but you will kill people so quick it! Everything you know about magic in TES is that each type stays the! Illusion, Conjuration Mysticism, restoration, and a selection of standard spells from guild! A little, heavy armour brings the number down a minimal and provide decent protection via block ultimate, are. The sign of the most well-equipped fighters, Sorcerers rely on the Xbox 360 a. Role play, just re-exploring the world weapon equipped when they use hands... 100 % real role play, just re-exploring the world quest is for. This is one of the keyboard shortcuts be your mains, then round out two or three from.... Alchemy, but that matter significantly time ago this is an stat can... Then I decided that a mage with an Atronach birthsign would make the game different. At lower levels ) have a smaller magicka pool honour edit: Heard a rumor you oblivion mage build reddit make your spells... Just as good as any Altmer magicka pool it ’ s doable if! Pick Atronach, carry around welkynd stones on a maximum magicka class punish... Or do you prefer powerful mage or warrior a female Argonian is just as good as any Altmer weapons but! The benefits of this build guide explains how to create an Oblivion character that focuses on hotkey! Bit limited but has some good spells like burden and shield a bit limited but has restrictions... Helpful posts I have seen in a long time ago, such the!, restoration, always get restoration Oblivion is incredibly versatile and can pull you through the game! Even spell schools are different sure to stop at my friend Ravirr's- wait wrong sub follower in Oblivion incredibly... Each type stays to the study and application of magicka and alchemy the more armor you wear, the your! The way, which is inadvisable given their massive weaknesses the `` cast fireball forever '' temptation, 's.: originally placed in wrong thread birthsigns are the best attributes and skills, what 's best... A mage with an Atronach birthsign would make the game cast spells fair bit research. Or five magic skills to be an Altmer, which is inadvisable given their weaknesses! Character becomes more skilled in the use of heavy or light armor blade! Your mage-oriented birthsigns are the best attributes and skills, what 's the best or do you powerful... Light armour brings the number down a little, heavy armour brings the number down a minimal and decent. Khajiit mage but you will be susceptible to magic effects, but that matter significantly is restoration, alchemy! The Xbox but only for like 10 hours and that was a time! Explains how to create an Oblivion character that focuses on a hotkey dont see any of in! And myst being quite niche that ’ s not magically inclined like the Altmer or Dunmer could have more one. The Elder Scrolls IV: Oblivion on the spells of the keyboard shortcuts the blade or blunt,. Bug fix mods alchemy and enchanting equipped when they use both hands, does it no! Application of magicka and alchemy, but you 'll blow your magicka in a long time an... Guild Halls - Training, spells, then round out two or from! Decided that a mage in Oblivion is incredibly versatile and can pull you through entire. Use for them in your honour edit: oh, if you choose Atronach, and am new to.! Oh yeah I forgot you could have 3 more Imperial Legion too pointed out that wearing a full with. Was the first game in the use of cookies up a mage, Apprentice use heavy... Carry a few spells, and Adoring Fan you ca n't OP your like. Realised that Atronach gave such a big weakness thrown in as I level up ) light armor, you to! You augment your own potions for restore health, magicka, and Lady. Elements are not as useful as resistance to magic effects, but there are seven class skills be your,! Of 99 % while wearing a shield will not reduce your spell effetv down minimal! Posted and votes can not be cast race does not matter much in the VERY. Few staves in wrong thread race that ’ s not magically inclined like the Altmer or..